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Black Ops Brigade

END OF ALL HOPE FOR ANI !!!

3.2 UPDATE FOR B GEARS SUXORS .... Anyway I put up a new Post for AR Music for you as you do your never ending grind ... Enjoy <<< Kill/T2Die/Dwelley

    How to upgrade your Final Skill!!!

    Time2Die
    Time2Die
    BCU Lieutenant
    BCU Lieutenant


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    How to upgrade your Final Skill!!! Empty How to upgrade your Final Skill!!!

    Post  Time2Die Wed Feb 25, 2009 6:05 pm

    Now this took me a while to dig on up but I've finally came accross this information:

    First, you need to have 10k iron, 10k aluminum, 10k chrom and 10k copper/titanium/tungsten/nickel. The last ingredient, you can choose between copper or titanium or tungsten or nickel but (Iron, aluminum and chrome) are what you must have. Put 40k minerals in factory and you have Upgrade Chip.

    So you have 4 ways to create Upgrade Chip:
    10k iron + 10k aluminum + 10k chrome + 10k copper
    10k iron + 10k aluminum + 10k chrome + 10k titanium
    10k iron + 10k aluminum + 10k chrome + 10k tungsten
    10k iron + 10k aluminum + 10k chrome + 10k nickel

    =======>all 4 methods can create upgrade chip

    But creating the Upgrade Chip is just half of the way. To complete, you must put the Upgrade Chip with 1 FMSOC in the Factory and...Ta da! You created FMS Upgrade card. So what you need is 40k of needed minerals and 1 FMSOC to create this FMS Upgrade card. Then, bring this Upgrade card to Skill Shop and you can purchase higher lv FMS

    Note the lvl you have to be:
    lv80 to be able to buy lv2 Finish Move Skill
    lv90 to be able to buy lv3 Finish Move Skill
    lv100 to be able to buy lv4 Fnish Move skill


    Here is also the list of what the upgrades will do for you as well:

    Big Boom:
    lv2: range increase to 1000m, cooldown is 25min
    lv3: range increase to 1200m, cooldown is 20min
    lv4: range increase to 1400m, cooldown is 15min

    Hyper Shot:
    lv2: range increase to 1000m, damg increase to 2500%, cooldown is 25min
    lv3: range increase to 1200m, damg increase to 3000%, cooldown is 20min
    lv4: range increase to 1400m, damg increase to 3500%, cooldown is 15min

    Berserker:
    lv2: time increase to 20s, cooldown is 25min
    lv3: time increase to 25s, advance weapon radar range have more 10%, cooldown is 20min
    lv4: time increase to 30s, advance weapon radar range have more 20%, cooldown is 15min

    Full Recovery:
    lv2: cooldown is 25min
    lv3: cooldown is 20min
    lv4: cooldown is 15min

    ~Time2Die

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